Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Myrle Barnett have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Myrle Barnett's ship is damaged, and Myrle Barnett have to hitch-hike Myrle Barnett's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Moved to a new world. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Smuggle illegal items onto a planet. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Given advanced training in a specialist field |