Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Nagmiinnu's Contacts or Allies betrays Nagmiinnu, ending Nagmiinnu's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Nagmiinnu out of business. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |