Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Natalie Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
28 |
Failed to qualify for Marine Support (Marine). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attacked by enemies that Natalie Medina easily defeat. |
5 |
31 |
Gain Enemy if Natalie Medina don't already have one. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Gained a contact. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |