Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Join a social movement. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Gained a contact. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
28 |
Befriended by a senior agent. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
29 |
Failed to qualify for Flight (Navy). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
31 |
Gain Enemy if Nita Jack don't already have one. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Voluntarily left Wanderer |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |