Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Navy (Flight). |
3 |
25 |
During a battle, defeat or victory depends on Nola Forrest's actions. Nola Forrest actions lead to an honorabe discharge. |
4 |
25 |
Failed to qualify for Merchant Academy. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Nola Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Nola Forrest is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
Nola Forrest refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nola Forrest's faith. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |