Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Ground Assault (Marine). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
27 |
Good fortune |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
31 |
Attacked by enemies and injured. |
3 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
31 |
Gain Enemy if Nova Withers don't already have one. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Nova Withers's life into chaos, forcing Nova Withers to leave the planet. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |