Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Oma Learmonth's ship is damaged, and Oma Learmonth have to hitch-hike Oma Learmonth's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Oma Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |