Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
A mission goes wrong and Ottie Norman is stranded behind enemy lines. Ejected from the service. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Ottie Norman is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Ottie Norman out of business. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
Crime pays off. Gain victim as Enemy. |