Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
22 |
Ottilie Cumming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
22 |
Became a Drifter (Wanderer). |
4 |
25 |
Drafted into Flight |
4 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
26 |
Became a Navy (Flight) with the new title Crewman. |
5 |
28 |
Ottilie Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
6 |
30 |
Continued as Navy (Flight). |
6 |
31 |
Ottilie Cumming join a gambling circle on board. |
7 |
34 |
Continued as Navy (Flight). |
7 |
37 |
Ottilie Cumming is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |