3rd Officer Paula Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 39 F 10 (1) 3 (-1) 6 (0) 9 (1) 8 (0) 10 (1)A3698A
Kittenish, Good listener
 
Skills
Deception 1
Drive 0
Electronics 0
Engineer (Power) 1
Language (Trokh (Aslan)) 1
Mechanic 1
Recon 0
Science (Social Sciences/Archaeology) 1
Stealth 0
Steward 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Merchant Merchant Marine 3rd Officer33
 
Name Type Affinity Enmity Power Influence Species
Steve Kennedy Contact 3 1 1 0 Halka (M/85)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Attacked by enemies that Paula Phillips easily defeat.
2 23 Gain Enemy if Paula Phillips don't already have one.
2 26 Forced to continue current assignment.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 27 Betrayed by a friend. One of Paula Phillips's Contacts or Allies betrays Paula Phillips, ending Paula Phillips's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Make an unexpected connection outside Paula Phillips's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 33 A good deal ensures Paula Phillips is living the high life for a few years.
5 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 35 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
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