Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. Gain an rival who is upset that Pearl Cadden left the community. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Pearl Cadden is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
30 |
Became a Merchant (Merchant Marine). |
5 |
32 |
A good deal ensures Pearl Cadden is living the high life for a few years. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
36 |
Pearl Cadden learn something Pearl Cadden should not have – a corporate secret, a political scandal – which Pearl Cadden can profit from illegally. |