Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Pearle Casey's ship is damaged, and Pearle Casey have to hitch-hike Pearle Casey's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
23 |
Moved to a new world. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
27 |
Pearle Casey is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Pearle Casey is rewarded for Pearle Casey's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Political upheaval strikes Pearle Casey's homeworld, and Pearle Casey is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Corporate) rank 3. |