Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Peyton Peck's Contacts or Allies betrays Peyton Peck, ending Peyton Peck's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Cavalry (Army). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Peyton Peck's scout ship. |