Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Psychologically damaged by Rae Porter's time in the scouts. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Rae Porter foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
33 |
Good fortune |
5 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
36 |
Commanding officer takes an interest in Rae Porter's career. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |