Crewman Ray Shea  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 39 F 9 (1) 4 (-1) 10 (1) 3 (-1) 11 (1) 6 (0)94A3B6
Sanguine
 
Skills
Admin 0
Advocate 1
Animals (Veterinary) 1
Art (Creative) 0
Broker 0
Diplomat 0
Electronics 0
Engineer (M-drive) 1
Gambler 1
Leadership 0
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/High-G) 1
Profession (Worker/Metalworking) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Merchant Merchant Marine Crewman03
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Ray Shea gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 26 A revolution, attack or other unusual event throws Ray Shea's life into chaos, forcing Ray Shea to leave the planet.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
5 34 Continued as Merchant (Merchant Marine).
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