Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Retta Askew secretly provide religious rites for a dying leader or noble, although they do not share Retta Askew's faith. Gain an Ally in the family and a Rival who disagrees with Retta Askew's choice. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Retta Askew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Voluntarily left Mainstream Believer |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Retta Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |