Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
26 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
A series of bad deals and decisions force Sallie Casey into bankruptcy. Sallie Casey salvages what Sallie Casey can. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Abuse Sallie Casey's position for profit. |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |