Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Line/Crew (Navy). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Sammie Simmons's Contacts or Allies betrays Sammie Simmons, ending Sammie Simmons's career. That Contact or Ally becomes a Rival or Enemy. |