Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Severely injured. Owe 2,500 for medical bills. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
27 |
Selma Walla commit a legendary crime. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Rogue (Thief) with previous rank. |
4 |
33 |
Selma Walla spend months in the dangerous criminal underworld. |
4 |
33 |
Promoted to Rogue (Thief) rank 3. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Returned to Rogue (Enforcer). |
5 |
35 |
Betrayed by a friend. One of Selma Walla's Contacts or Allies betrays Selma Walla, ending Selma Walla's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Selma Walla learn something Selma Walla should not have – a corporate secret, a political scandal – which Selma Walla can profit from illegally. |
6 |
39 |
Forced to muster out. |