Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Scout (Courier). |
5 |
32 |
Sherri Candy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sherri Candy fail to help. Gain an Enemy. |
5 |
32 |
Sherri Candy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Continued as Scout (Courier). |
6 |
34 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |