Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Sherri Sutton's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Sherri Sutton into bankruptcy. Sherri Sutton salvages what Sherri Sutton can. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
4 |
28 |
Voluntarily left Infantry |
4 |
28 |
Failed to qualify for Soulhunter Support (Soulhunter). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |