Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Explorer). |
2 |
26 |
Shirley Carroll's ship is damaged, and Shirley Carroll have to hitch-hike Shirley Carroll's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Victim of a crime |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Severely injured. Owe 25,000 for medical bills. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
38 |
Shirley Carroll spend months in the dangerous criminal underworld. |