Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Signe Buckman don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Signe Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Signe Buckman do not know what happened to Signe Buckman. There is a gap in Signe Buckman's memory. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Entered Merchant Academy with the Business curriculum. |
5 |
32 |
Spent the college years partying. |
5 |
33 |
Graduated. |
6 |
33 |
Became a Merchant (Broker). |
6 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |