Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Signe Skidd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Signe Skidd do not know what happened to Signe Skidd. There is a gap in Signe Skidd's memory. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Signe Skidd's Contacts or Allies betrays Signe Skidd, ending Signe Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Signe Skidd far from home. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Signe Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |