Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Victim of a crime |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Became a Drifter (Scavenger). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Gained a contact. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
A good deal ensures Sophia Bailey is living the high life for a few years. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A sudden war destroys Sophia Bailey's trade routes and contacts, forcing Sophia Bailey to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Opponents of Sophia Bailey's belief system ambush Sophia Bailey. |
7 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
35 |
Failed to qualify for Colonist (Citizen). |
8 |
35 |
Switched to Drifter (Wanderer). |
8 |
39 |
Find valuable salvage. |
8 |
39 |
Promoted to Drifter (Wanderer) rank 1. |