Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Betrayed by a friend. One of Sue Roan's Contacts or Allies betrays Sue Roan, ending Sue Roan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Sue Roan went above and beyond the call of duty. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
During a battle, defeat or victory depends on Sue Roan's actions. Sue Roan actions lead to an honorabe discharge. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |