Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Susan Sheils spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Susan Sheils's ship is damaged, and Susan Sheils have to hitch-hike Susan Sheils's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Susan Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
31 |
Nearly killed. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
33 |
A good deal ensures Susan Sheils is living the high life for a few years. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Voluntarily left Free Trader |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Susan Sheils's Contacts or Allies betrays Susan Sheils, ending Susan Sheils's career. That Contact or Ally becomes a Rival or Enemy. |