Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suzanne Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Suzanne Fitget do not know what happened to Suzanne Fitget. There is a gap in Suzanne Fitget's memory. |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
34 |
Psychologically damaged by Suzanne Fitget's time in the scouts. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
38 |
Suzanne Fitget's ship is ambushed by enemy vessels. Suzanne Fitget successfully ran to the jump point. |