Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Tape Web run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A good deal ensures Tape Web is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Good fortune |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
38 |
Tape Web learn something Tape Web should not have – a corporate secret, a political scandal – which Tape Web can profit from illegally. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |