Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Tara Drogace run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
A good deal ensures Tara Drogace is living the high life for a few years. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
A sudden war destroys Tara Drogace's trade routes and contacts, forcing Tara Drogace to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Switched to Drifter (Scavenger). |