Terry Green  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 39 F 9 (1) 3 (-1) 7 (0) 9 (1) 11 (1) 9 (1)9379B9
Reflective
 
Skills
Admin 0
Advocate 0
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Persuade 1
Profession (Worker/Hydroponics) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 11
Drifter Wanderer 11
Marine Ground Assault Marine01
Scout Surveyor 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jack Rule Enemy 0 3 2 0 Zhodani, Imperium (M/42)
Jack Rule is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 19 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 22 Promoted to Merchant (Broker) rank 1.
2 26 Lost eye or limb. Owe 2,500 for medical bills.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Became a Drifter (Wanderer).
3 28 Drafted into Ground Assault
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Became a Marine (Ground Assault) with the new title Marine.
4 33 A mission goes wrong; Terry Green and several others are captured and mistreated by the enemy. Gain Terry Green's jailer as an Enemy.
5 33 Became a Scout (Surveyor).
5 37 Spend several years jumping from world to world in Terry Green's scout ship.
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