Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
30 |
Voluntarily left Free Trader |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Theodosia Carpenter spend a great deal of time on the fringes of Charted Space. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
35 |
Spend several years jumping from world to world in Theodosia Carpenter's scout ship. |
6 |
38 |
Promoted to Scout (Surveyor) rank 2. |