Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |