Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Treva Mccoy's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Treva Mccoy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Treva Mccoy do not know what happened to Treva Mccoy. There is a gap in Treva Mccoy's memory. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
39 |
An expedition or voyage goes wrong, leaving Treva Mccoy stranded in the wilderness. |