Velma Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 39 F 7 (0) 8 (0) 8 (0) 10 (1) 10 (1) 2 (-2)788AA2
Develops close friendships, Egocentric, Dubious
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Electronics 0
Leadership 0
Medic 0
Recon 1
Seafarer 0
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Drifter Wanderer 04
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Severely injured. Fully recovered. Owe 1,250 for medical bills.
2 22 Failed to qualify for Intelligence (Agent).
2 22 Became a Drifter (Wanderer).
2 24 Attacked by enemies and injured.
2 24 Nearly killed. Owe 35,000 for medical bills.
2 24 Gain Enemy if Velma Batt don't already have one.
3 26 Continued as Drifter (Wanderer).
4 30 Continued as Drifter (Wanderer).
4 33 Moved to a new world.
5 34 Continued as Drifter (Wanderer).
5 36 Velma Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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