Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Verla Wagner is rewarded for Verla Wagner's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Verla Wagner learn something Verla Wagner should not have – a corporate secret, a political scandal – which Verla Wagner can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Verla Wagner's Contacts or Allies betrays Verla Wagner, ending Verla Wagner's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
36 |
Verla Wagner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |