Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
23 |
Continued as Noble (Diplomat). |
3 |
25 |
A disaster or war strikes. |
3 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Find valuable salvage. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Failed to qualify for Worker (Citizen). |
7 |
34 |
Switched to Drifter (Scavenger). |