Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Viva Habborlain into bankruptcy. Viva Habborlain salvages what Viva Habborlain can. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Became a Psion (Wild Talent). |
3 |
25 |
Gain a contact outside of normal circles. |
4 |
27 |
Voluntarily left Wild Talent |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Spend several years jumping from world to world in Viva Habborlain's scout ship. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Navy (Engineer/Gunner). |
6 |
36 |
Viva Habborlain join a gambling circle on board. |
6 |
39 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |