Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Vivan Vear is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Vivan Vear's Contacts or Allies betrays Vivan Vear, ending Vivan Vear's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Vivan Vear come into conflict with a splinter group Vivan Vear's own religion which maintains Vivan Vear's version is the wrong one. Gain 3 Rivals. |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
32 |
Attacked by enemies and injured. |
6 |
32 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
32 |
Gain Enemy if Vivan Vear don't already have one. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
37 |
Survived a risky adventure but gained nothing. |