Wilma Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 39 F 3 (-1) 6 (0) 9 (1) 4 (-1) 12 (2) 4 (-1)3694C4
Perceptive, Mystical, Overly wrinkled skin for age
 
Skills
Admin 1
Athletics 0
Flyer 0
Gun Combat (Energy) 1
Gunner 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Worker) 0
Science (Robotic Sciences) 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant3 / 02
Drifter Barbarian 13
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Display heroism in battle, saving the whole ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Voluntarily left Engineer/Gunner
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Became a Drifter (Barbarian).
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 32 Attacked by enemies that Wilma Marshall easily defeat.
4 32 Gain Enemy if Wilma Marshall don't already have one.
5 34 Continued as Drifter (Barbarian).
5 35 Attacked by enemies that Wilma Marshall easily defeat.
5 35 Gain Enemy if Wilma Marshall don't already have one.
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