Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Wilma Marshall easily defeat. |
4 |
32 |
Gain Enemy if Wilma Marshall don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Wilma Marshall easily defeat. |
5 |
35 |
Gain Enemy if Wilma Marshall don't already have one. |