Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
24 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Yaejil Ulyiyu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Yaejil Ulyiyu don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Yaejil Ulyiyu's Contacts or Allies betrays Yaejil Ulyiyu, ending Yaejil Ulyiyu's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Yaejil Ulyiyu's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yaejil Ulyiyu fail to help. Gain an Enemy. |
6 |
36 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |