Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Zena Babington and several others are captured and mistreated by the enemy. Gain Zena Babington's jailer as an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Zena Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Scholar (Field Researcher). |
3 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Risk Zena Babington's fortune on a possibility lucrative deal and win. |
4 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Given advanced training in a specialist field |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
A good deal ensures Zena Babington is living the high life for a few years. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Victim of a crime |
7 |
39 |
Forced to muster out. |