Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Rewarded for a successful mission. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
35 |
Failed to qualify for Corporate (Citizen). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Zoe Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |