Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Adelaide Lynch's work ends up coming home with Adelaide Lynch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
30 |
Nearly killed. Owe 11,250 for medical bills. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Adelaide Lynch's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
A series of bad deals and decisions force Adelaide Lynch into bankruptcy. Adelaide Lynch salvages what Adelaide Lynch can. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Adelaide Lynch is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |