Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Agatha McPherson's business expands, Agatha McPherson's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Agatha McPherson gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Agatha McPherson's ship or starport is destroyed by criminals. Gain them as an Enemy. |