Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Alexa Neal's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Alexa Neal's ship is damaged, and Alexa Neal have to hitch-hike Alexa Neal's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Entered Merchant Academy with the Business curriculum. |
5 |
38 |
War breaks out, triggering a mandatory draft. |
5 |
38 |
Dropped out of the merchant academy. |