Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Alexis Weston's trade routes and contacts, forcing Alexis Weston to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Navy (Line/Crew). |
5 |
33 |
Vessel participates in a diplomatic mission. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
36 |
Nearly killed. Fully recovered. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Alexis Weston come into conflict with a splinter group Alexis Weston's own religion which maintains Alexis Weston's version is the wrong one. Gain 3 Rivals. |