Project Worker Alicia Howe  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 40 F 6 (0) 12 (2) 7 (0) 5 (-1) 6 (0) 7 (0)6C7567
Inhibited, Modest, Delightful
 
Skills
Animals 0
Athletics 0
Diplomat 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Profession (Worker/Religion) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Wanderer 02
Merchant Merchant Marine Crewman01
Citizen Worker 01
Believer Missionary/Humanitarian Project Worker11
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 A revolution, attack or other unusual event throws Alicia Howe's life into chaos, forcing Alicia Howe to leave the planet.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Became a Drifter (Wanderer).
2 21 Find valuable salvage.
3 24 Continued as Drifter (Wanderer).
3 28 Alicia Howe do not know what happened to Alicia Howe. There is a gap in Alicia Howe's memory.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Voluntarily left Merchant Marine
5 32 Switched to Citizen (Worker).
5 33 Alicia Howe's business expands, Alicia Howe's corporation grows, or the colony thrives.
6 36 Voluntarily left Worker
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 39 A notable academic consults with Alicia Howe about a publication or documentary he is working on. Gain a Contact in academia.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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