Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Gain Enemy if Altha Cox don't already have one. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Win a prestigious prize for Altha Cox's work. |