Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Moved to a new world. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Altha Keiler do not know what happened to Altha Keiler. There is a gap in Altha Keiler's memory. |